■ 08/02/08 - S.T.A.L.K.E.R. : Shadow of Chernobyl An open-world of mutants, scavengers, cover-ups, factions, garbage, treasure, poverty and fortune is certainly an ambitious goal for a game. Mix that in with a FPS and some sprinklings of RPG and you’ll understand why not many have been made in the past. Developer Game World has gambled a lot to deliver such a feat, but has everything paid off for them?
■ 25/10/07 - STALKER - Shadow of Chernobyl The general idea is that you try to chow down on foods on the lower half of the pyramid and only eat the products at the top sparingly, especially if you want to live past forty without having adult onset diabetes or being incredibly unhealthy.
If you turn it upside down then you have a more accurate view of my diet, especially the sugar section. I probably already have diabetes, hence the reason why I am so tired all the time, I’d know for sure if I was brave enough to visit a doctor , but I’m not, and thankfully this is a review of “Stalker” for PC so it’s all irrelevant anyway.