■ 10/12/08 - Guilty Gear 2 : Overture A lot of games claim to be genre-bending, but normally that's little more than PR speak and a smoke and mirrors attempt to get gamers to buy the same old thing dressed up in a pretty new package. Alas, that isn't the case with Guilty Gear 2: Overture, which truly does defy classification, often to a fault. The title is part action game and part strategy, and you never quite know what it's going to throw at you next. You are then left with a shallow but fun title that, with a little more focus, could have been something truly amazing.
Test de Guilty Gear 2 Overture sur Xbox 360, chez WorthPlaying.
■ 21/10/08 - Guilty Gear 2 : Overture US, October 17, 2008 - There's nothing new about a series working outside its original genre. But there are inherent risks. The personality of a franchise is largely cultivated by the tenets -- and sometimesTest de Guilty Gear 2 Overture sur Xbox 360, chez IGN X360.
■ 09/10/08 - Guilty Gear 2 : Overture Guilty Gear fans may be disappointed with the latest installment in the series. Unlike past titles, Guilty Gear 2: Overture breaks ties with the 2D fighting genre the franchise is known for in exchange for some 3D hack ‘n’ slashing and real-time strategy. We were hoping that by switching to a new genre, Overture might give the niche series a shot in the arm. But the big change delivers a mixed bag of goods.
Test de Guilty Gear 2 Overture sur Xbox 360, chez Games Radar.